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Horned Devil D&D 5E
Horned Devil D&D 5E. A searchable d&d 5e creature list. It can use hurl flame in place of any melee attack.

Two with its fork and one with its tail. They’re a distinct subset of fiends from devils, and in 5e notation, the two will be differentiated in the subtags of the monster block. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6).
Armor Class 18 (Natural Armor) Hit Points 148 (17D10 + 55) Speed 20 Ft., Fly 60 Ft.
This creature type basically covers your. Magical darkness doesn’t impede the. Cornugons, as they came to be called, were all natively telepathic and exemplify the peak of d&d physical abilties.
The Devil Has Twelve Tail Spines.
+10 to hit, reach 10 ft., one target. +10 to hit, reach 10 ft., one target. 15 (2d8 + 6) piercing damage.
Two With Its Fork And One With Its Tail.
Saving throws str +5, con +4, wis +2 damage resistances cold; A creature in the area must succeed on a dc 23 will save or be affected as though by a fear spell (caster level 15th). Summon devil ( sp ):
Pit Fiends Rule Over Other Devils With An Iron Fist, And Could Easily Serve As The Final Boss Of A Campaign.
A creature that successfully saves cannot be affected again by the same horned devil’s aura for 24 hours. It defines infernal monsters that exist as embodiments of evil and includes the likes of demons, devils, yugoloths, and other miscellaneous creatures. +7 to hit, range 150 ft., one target.
11 (2D6 + 4) Slashing Damage.
Magical darkness doesn’t impede the devil’s darkvision. Demons are a subclass of the fiend race in dungeons & dragons. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6).
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